a 2D Doom roguelike game

Worklog

09.25.06 - ver 0.13
Marine's face changes depending on health
Pistol clip object added
Green armor added
Acid barrels added
Former humans drop clips when killed
Tile lighting routine 50% complete
New wall texturing routine 
Options saved to user.cfg, program opens as you left it
Turn and exp counter working
Title screen created
Health vile object added
Gib animation added
Barrels now kill surrounding enemies

09.18.06 - ver 0.11
Former human added
Doors working
mini map added
options screen added
torches now light surrounding tiles


Screenshots

ver 0.1






ver 0.11